We are excited to announce that Debug #8 is now available, marking the first edition of 2025! This special 116-page bumper issue is packed with a wealth of content, including previews, reviews, features, and developer interviews, covering over 100 games.
Highlights of Debug #8:
- Extensive Game Coverage: This issue delves into a diverse array of titles such as OFF, Hyper Light Breaker, darkwebSTREAMER, Wanderstop, Crescent County, Oubliette, 1000xRESIST, Neva, Loco Motive, Sorry We’re Closed, Fear The Spotlight, Planet Coaster 2, and many more.
- Cover Feature on OFF: We welcome back the indie gem OFF, one of the titles that inspired Toby Fox’s UNDERTALE. In a six-page cover feature, we chat with Mortis Ghost about what’s new, what his fans mean to him, and indie development today versus 2007.
- Exploring Game Jams: Jupiter Hadley explores the world of game jams, charting their history and importance to the indie scene.
- Post Mortem Section: Introducing our new Post Mortem section, where we dissect an already released game alongside its developer to record the highs and lows of the entire development process. In this issue, Matthew Lundy chats with the developers of 1000xRESIST.
- Review Features: Enjoy brand new review features, including a look back at games we didn’t manage to cover during 2024, must-play indies that should be on everyone’s backlog, plus the Debug 100 β the place to go to discover the best video games we’ve ever reviewed.
Debug #8 is available in both premium print and DRM-free digital PDF formats. To explore this issue further or to make a purchase, please click here.
We extend our heartfelt gratitude to our readers and the indie game development community for their unwavering support. Your passion and creativity continue to inspire us.
Happy reading!