Despite being a quarterly publication, it feels like it’s been no time at all since we launched our little passion project. Amazingly it has been exactly three months. That can only mean one thing… Debug #2 has entered the building!
This time around we spoke with Limbo and Inside‘s lead gameplayer designer Jeppe Carlsen to bring you a mammoth six-page cover feature on Cocoon. Geometric Interactive co-founder Jakob Schmid and art director Erwin Kho also spill the beans about their involvement…
As always we have a full featured retro section looking at the latest indie games for legacy platforms, including Amiga, NES, Mega Drive, and Dreamcast. All this thanks to our retro editor Marc Jowett.
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