Happy birthday Debug. It’s our one year anniversary today!
Debug #5 features over 100 unique games, including Broken Sword – Shadow of the Templars: Reforged, Ultros, Pacific Drive, Penny’s Big Breakaway, Balatro, Bullion, Arcade Paradise VR, CorpoNation, and so many more.
More Features!
We’ve got a massive six-page cover feature on the making of Broken Sword – Shadow of the Templars: Reforged, including an interview with Revolution Software’s Charles Cecil! And for fans of cranky handhelds, newly appointed Deputy Editor Dan Morris explores creativity with the developers designing for Panic‘s 1-bit Playdate handheld.
Even more columns! Alongside those added to Debug #4 you can now enjoy the regular musings of former EDGE deputy editor Caspar Field, Playtonic marketer Anni Valkama, Pirate PR CEO (or is that Captain?) Robby Bisschop and games industry lawyer Rahul Gandhi.
In addition to these exciting new columns, we’ve got TWO feature-size Game Dev Diaries from OutOfTheBit and Tall Story Games. You’ll be able to follow the development of their upcoming games in real time, from prototype to release! And for a slightly different perspective on the development process, our very first ID feature with Norwich’s own Newfangled Games gives insight into the real world space where Paper Trail is being made!
As always we’ve got a full-featured retro section from retro editor Marc Jowett looking at the latest indie games for legacy platforms, including NES, Mega Drive, Neo Geo, Game Boy and Game Boy Advance. Featuring such games as Flea! 2, Dead Tomb, and Fragmented Almanac.
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